Violence Detection System
Developed a system to detect physical violence and alert authorities.
Engineer mode
This space mirrors the day-to-day command center—terminal logs, observability snapshots, and rapidly iterated experiments. Feel free to poke around.
Trace deploys, incidents, and heroic fixes as JSON logs rendered beautifully.
Launch live experiments for rate limiters, pub/sub, and broadcast systems.
Read engineering notes that inspired blogs, talks, and community workshops.
Projects
Each project emphasises resilience, observability, and developer experience.
Developed a system to detect physical violence and alert authorities.
Self-hosted tool for instantly broadcasting files within local networks with chunked uploads and live progress.
Built interactive games for personalized learning, selected among top 0.1% globally.
Playground
Quick simulations of the tooling I use to reason about resilience and broadcast guarantees.
Drag to simulate incoming traffic. Watch how the limiter responds across sustained and burst windows.
Stable
Traffic well within sustained budget. Tokens replenishing smoothly.
Simulates a fan-out across services. Messages dispatch simultaneously to subscribers with varying latency.
Edge API
Latency target: 12ms
Activity Stream
Latency target: 28ms
Partner Webhooks
Latency target: 45ms
The Code Challenge Arena simulates real-world constraints—rate limits, latency budgets, and multi-service choreography. Submit your solution and climb the leaderboard.
Launch arena